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Pixli Saga Ch.1: "Viridian Endgame"
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Devlog
Version β027 + Name change
September 20, 2025
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Alchemystics Design
So there has been a major change since I have made a few stark discoveries. To distance myself from prior established and cement this as a uniqueness, you notice that the link to the game has now chan...
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Version β023
September 16, 2025
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Alchemystics Design
Environ2 is now a little more busy Corrected an inconsistency in dialogue in Environ2 Adjusted dialogue in Conduit2 Starla now makes a remark after defeating Artiface in Environ2 Reworked the Epilogue...
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Version β014
September 02, 2025
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Alchemystics Design
014.1 changelog: actually fix Revelation’s dialogue 014 changelog: Adjusted the display of program defence protocol’s HP bar so it no longer overlaps other HUD elements Fixed Revelation’s dialog...
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Version β013
September 01, 2025
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Alchemystics Design
Updated to build 013 Game: Access1 (Zone1): Improved density of action Wallcore: Shots are now a little more scattered and aim at the player when performing the scattershot Access2 (Zone2): Improved d...
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It is released.
September 01, 2025
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Alchemystics Design
My finger slipped. Or did it? β011 is now available. This is still very early work, so not everything is right in place. But the game functions and can be completed, if you’re dilligent enough. Onc...
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