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Pixli Saga Ch.1: "Viridian Endgame"

Pixli Saga Ch.1: "Viridian Endgame"

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Devlog

  • Version β027 + Name change
    September 20, 2025 by Alchemystics Design
    So there has been a major change since I have made a few stark discoveries. To distance myself from prior established and cement this as a uniqueness, you notice that the link to the game has now chan... Continue reading
  • Version β023
    September 16, 2025 by Alchemystics Design
    Environ2 is now a little more busy Corrected an inconsistency in dialogue in Environ2 Adjusted dialogue in Conduit2 Starla now makes a remark after defeating Artiface in Environ2 Reworked the Epilogue... Continue reading
  • Version β014
    September 02, 2025 by Alchemystics Design
    014.1 changelog: actually fix Revelation’s dialogue 014 changelog: Adjusted the display of program defence protocol’s HP bar so it no longer overlaps other HUD elements Fixed Revelation’s dialog... Continue reading
  • Version β013
    September 01, 2025 by Alchemystics Design
    Updated to build 013 Game: Access1 (Zone1): Improved density of action Wallcore: Shots are now a little more scattered and aim at the player when performing the scattershot Access2 (Zone2): Improved d... Continue reading
  • It is released.
    September 01, 2025 by Alchemystics Design
    My finger slipped. Or did it? β011 is now available. This is still very early work, so not everything is right in place. But the game functions and can be completed, if you’re dilligent enough. Onc... Continue reading
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